Starsector Console Commands Verified Jun 2026
These commands have been verified as functional in the latest community-standard versions of the mod: Effect Example / Notes addcredits Adds credits to your character. addcredits 100000 addfuel Adds fuel to your fleet. addfuel 500 addofficer Generates a new officer for your fleet. addship Adds a specific ship to your fleet. You need the internal hull ID. devmode Enables developer mode to see hidden info. Reveals Cryosleepers with green names on the map. list planets Lists IDs for all planets in your current system. Essential for colony-related commands. repair Fully repairs all ships in your current fleet. reveal Reveals the entire sector map. Use with caution, it can be permanent for that save. infiniteammo Provides unlimited ammo during combat. Toggle command. god Makes your fleet invulnerable in combat. Note: AI may refuse to engage god-mode ships. Advanced Tips
The most common failure point is typing the wrong ID. Use these commands first: starsector console commands verified
Here's a list of verified Starsector console commands: These commands have been verified as functional in
snippet to add a command entity (e.g., for a Comm Relay) that orbits the star. Starsector Verified Core Commands Quickly set up your empire using these commands: Starsector Blueprint Acquisition addspecial [blueprint_id] to instantly learn blueprints. Officer Generation addofficer for instant recruitment. Story Progression addstorypoints [number] for instant progression. Starsector If you'd like, I can: Show you how to spawn specific ships with exact hullmods Provide code to change faction relations Give you a list of Dev Mode hotkeys for combat testing How would you like to customize your playthrough [0.98a] Console Commands v4.0.8 (2025-10-10) - Starsector addship Adds a specific ship to your fleet