Aescripts Ft-uvpass Bundle V5.5.1a For After Ef...
The is a professional toolkit designed for Adobe After Effects that allows motion designers and VFX artists to re-texture 3D objects and create complex 3D masks directly within their compositing workflow. By utilizing specific render passes—such as UV passes (ST maps) and Position Maps (PPass)—this bundle eliminates the need to return to 3D software for minor texture adjustments or mask refinements. Key Components of the Bundle The bundle consists of two primary native plugins:
AEScripts ft-UVPass Bundle v5.5.1a for After Effects is a professional-grade toolset designed to streamline the 3D compositing workflow by utilizing UV data directly within the After Effects timeline. This bundle provides artists with the ability to re-texture objects, apply maps, and fix 3D renders without returning to a dedicated 3D application. AEScripts ft-UVPass Bundle v5.5.1a for After Ef...
: A parameter that directly displays the point pass, making it easier to sample specific points in 3D space for matte generation. Performance and Compatibility The is a professional toolkit designed for Adobe
While standard After Effects has gradient mapping, ft-ColorMap binds the gradient to the UV coordinates specifically. This allows for "texture painting" in post. You can draw a logo in After Effects and use ft-ColorMap to force that logo to sit perfectly on a curved mug or a character's T-shirt, warping with the 3D motion. This bundle provides artists with the ability to
This bundle is a must-have for artists integrating into their pipeline. If you can render a UV Pass from your 3D software, you can use this bundle to manipulate materials in After Effects with a level of freedom that feels almost like working in a 3D viewport.