Stronghold Crusader Unit Stats __exclusive__ (2024-2026)

| Unit | HP | Melee Dmg | Armor | Speed | Cost (Gold) | Special | |------|----|-----------|-------|-------|-------------|---------| | | 25 | 6 | 5 | Fast | 8 | Bonus damage vs cavalry | | Maceman | 35 | 12 | 10 | Medium | 12 | High damage, no shield | | Swordsman | 50 | 14 | 20 | Slow | 20 | Best melee armor | | Knight | 100 | 25 | 25 | Slow | 40 | Tramples archers, high morale | | Pikeman (Arabian) | 30 | 8 | 8 | Fast | 10 | Anti-cavalry, fast attack | | Slave | 12 | 3 | 0 | Very Fast | 5 | Sets tunnels on fire; suicide bomber in Crusader Extreme |

A Naffatun will kill 20 Spearmen in three seconds. But they have terrible accuracy and will set your own troops on fire if micro-managed poorly. The fire damage bypasses all armor. Never use them near your own castle walls. stronghold crusader unit stats

Extremely weak but very cheap. Perfect for burning buildings and digging moats. HP: 6,000. Slinger (12 Gold): | Unit | HP | Melee Dmg |

The king of ranged warfare. A crossbowman can kill a fully armored Knight in 3-4 shots. Their bolts ignore the high armor of European Swordsmen and Arabian Swordsmen. The only downside is the slow reload speed (every 3 seconds). Never leave them undefended in melee. Never use them near your own castle walls

(Similar units exist for the Saracen faction with slightly different stats)

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