Previously, to get color variation, you needed to edit 20 different bitmaps in Photoshop. MultiTexture 2.04 adds :
These two plugins by are the industry standard for creating realistic tiled surfaces in 3ds Max. 🧱 FloorGenerator Full 2.10 FloorGenerator Full 2.10 And MultiTexture 2.04 ...
: Open the Material Editor, create a new material (V-Ray, Corona, or Arnold), and plug a MultiTexture map into the Diffuse slot. Previously, to get color variation, you needed to