Ninja Ripper 20 ^new^ Jun 2026
The jump from v1.7 to v20 took six years. The roadmap for future updates (v20.5 and v21) includes:
Ninja Ripper 20 does not rip animation rigs perfectly. It captures the mesh deformed by the skin. To get a rig, you need specialized tools like ActorReborn or FModel . Use Ninja Ripper only for static poses or T-pose ripping. ninja ripper 20
Works with games using DirectX 7 through 12, as well as Vulkan. The jump from v1
: Dedicated plugins are available for importing .nr files into professional 3D suites, including: Blender : Versions 2.7 through 4.1. 3ds Max : Versions 2015 through 2025. Maya : Versions 2024 and 2025. To get a rig, you need specialized tools
| Feature | Ninja Ripper 20 | 3D Ripper DX (Legacy) | RenderDoc (Dev Tool) | | :--- | :--- | :--- | :--- | | | Yes | No | Yes | | Texture Export | Automatic (DDS/PNG) | Manual | Manual | | Bone Weights | Yes (via .RIP) | No | No | | Ease of Use | High (Hotkey) | Medium | Low (Needs frame analysis) | | Cost | Freemium / $20 | Abandonware (Free) | Free (Open Source) |